Large City: I Devo Mudâ

I Devo Mudâ

I Devo Mudâ
Example Warrenese architecture.
StateWarrenese Shogunate
ProvencePewadjmamat County
Sub ProvenceIyo Rûyû Kingdom
RegionFiëd-atlo̠tke Woodlands
Founded1204
Community LeaderKing Yó̄kīs Mbōkīkī 'Olivia Zeni' Bë̂ Ga̋nḱ Cúchī̄s
Area553 km2 (221 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation3218 m (10557 ft)
Average Yearly Precipitation308 cm/y (121 in/y)
Population130645
Population Density236 people per km2 (591 people per mi2)
Town AuraMysticism
Naming
Native nameI Devo Mudâ
Pronunciation/i/ /ˈdevo/
Direct Translation[last (final); last (previous)] [frame; hull]
Translation[Not Yet Translated]

I Devo Mudâ (/i/ /ˈdevo/ [last (final); last (previous)] [frame; hull]) is a temperate Large City located in Iyo Rûyû Kingdom, Pewadjmamat County, within the Warrenese Shogunate.

The name I Devo Mudâ is derived from the Constructi language, as I Devo Mudâ was founded by Ghrumgris Glêpí, who was culturaly Warrenese.

Climate

I Devo Mudâ has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -11°C (13°F). I Devo Mudâ receives an average of 308 cm/y (121 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. I Devo Mudâ covers an area of nearly 553 km2 (221 mi2), and an average elevation of 3218 m (10557 ft) above sea level.

Overview

I Devo Mudâ was founded durring the early 13th century in fall of the year 1204, by Ghrumgris Glêpí. The establishment of I Devo Mudâ suffered from many setbacks, delays, and obsticles, most notably a group of I Devo Mudâ which required millitary assistance exterminate before the community could finish being built.

I Devo Mudâ was built using the conventions of Warrenese durring the early 13th century. Naturaly, all settlmentss have their own look to them, and I Devo Mudâ is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

I Devo Mudâ is buildings are arranged arround a network of spacious split-log ties streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. The city's Ragnarock-era relics are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.

A look around I Devo Mudâ makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.

Civic Infrastructure

I Devo Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

I Devo Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

I Devo Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within I Devo Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for I Devo Mudâ's parks.

I Devo Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I Devo Mudâ.

I Devo Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

I Devo Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

I Devo Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

I Devo Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

I Devo Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I Devo Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I Devo Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I Devo Mudâ's public wards, blessings, and other arcane systems.

I Devo Mudâ has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

I Devo Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. I Devo Mudâ's grid is powered by a direct leyline tap.

I Devo Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

I Devo Mudâ has a first rate hospital which caters to anyone in need of long term medical care.

I Devo Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

I Devo Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for I Devo Mudâ's natural decorations nor waterways.

I Devo Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

I Devo Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

I Devo Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

I Devo Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

I Devo Mudâ's bank was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

Due to the actions of local Kami, summer is recurring in I Devo Mudâ.

The Domovoi near I Devo Mudâ are known to be a mutant strain of the creature.

I Devo Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Augury energies of tier 1 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 244
  • Farmers: 343
  • Farm Laborer: 933
  • Hunters: 450
  • Milk Maids: 353
  • Ranchers: 173
  • Ranch Hands: 389
  • Shepherds: 311
    • Farmland: 526499 m2
    • Cattle and Similar Creatures: 32661
    • Poultry: 391935
    • Swine: 26129
    • Sheep: 1306
    • Goats: 261
    • Horses, Mounts, and Beasts of Burden: 13064

Craftsmen

  • Arms and Toolmakers: 277
  • Blacksmiths: 303
  • Bookbinders: 163
  • Buckle-makers: 186
  • Cabinetmakers: 303
  • Candlemakers: 483
  • Carpenters: 428
  • Clothmakers: 373
  • Coach and Harness Makers: 138
  • Coopers: 334
  • Copper, Brass, Tin, Zinc, and Lead Workers: 177
  • Copyists: 124
  • Cutlers: 109
  • Fabricworkers: 296
  • Farrier: 901
  • Furriers: 85
  • Glassworkers: 502
  • Gunsmiths: 263
  • Harness-Makers: 129
  • Hatters: 244
  • Hosiery Workers: 96
  • Jewelers: 155
  • Leatherwrights: 303
  • Locksmiths: 133
  • Matchstick makers: 207
  • Musical Instrument Makers: 189
  • Painters, Structures and Fixtures: 159
  • Paper Workers: 197
  • Plasterers: 178
  • Pursemakers: 221
  • Roofers: 134
  • Ropemakers: 130
  • Rugmakers: 124
  • Saddlers: 237
  • Scabbardmakers: 314
  • Scalemakers: 133
  • Scientific, Surgical, and Optical Instrument Makers: 84
  • Sculptors, Structures and Fixtures: 128
  • Shoemakers: 130
  • Soap and Tallow Workers: 414
  • Tailors: 746
  • Tanners: 165
  • Upholsterers: 189
  • Watchmakers: 174
  • Weavers: 362
  • Whitesmiths: 105

Merchants

  • Adventuring Goods Retellers: 92
  • Arcana Sellers: 88
  • Beer-Sellers: 176
  • Booksellers: 214
  • Butchers: 326
  • Chandlers: 318
  • Chicken Butchers: 368
  • Entrepreneurs: 135
  • Fine Clothiers: 318
  • Fishmongers: 334
  • Florists: 80
  • Potion Sellers: 241
  • Resellers: 544
  • Spice Merchants: 186
  • Wine-sellers: 266
  • Wheelwright: 207
  • Woodsellers: 124

Service workers

  • Bakers: 687
  • Barbers: 637
  • Coachmen: 184
  • Cooks: 522
  • Doctors: 287
  • Gamekeepers: 200
  • Grooms: 118
  • Hairdressers: 502
  • Healers: 348
  • Housekeepers: 408
  • Housemaids: 687
  • House Stewards: 373
  • Inns: 122
  • Laundry maids: 256
  • Maidservants: 421
  • Nursery Maids: 246
  • Pastrycooks: 544
  • Restaurateur: 466
  • Tavern Keepers: 544

Specialized Laborer

  • Ashworkers: 177
  • Bleachers: 120
  • Chemical Workers: 75
  • Coal Heavers: 266
  • In-Town Couriers: 318
  • Long Haul Couriers: 266
  • Dockyard Workers: 246
  • Gas Workers: 63
  • Hay Merchants: 107
  • Leech Collectors: 357
  • Millers: 326
  • Miners: 284
  • Oilmen and Polishers: 200
  • Postmen: 318
  • Pure Finder: 166
  • Skinners: 362
  • Sugar Refiners: 74
  • Tosher: 200
  • Warehousemen: 450
  • Watercarriers: 263
  • Watermen, Bargemen, etc.: 435

Skilled Laborers

  • Accountants: 168
  • Alchemist: 190
  • Clerk: 290
  • Dentists: 133
  • Educators: 368
  • Engineers: 186
  • Gardeners: 133
  • Mages: 98
  • Plumbers: 137
  • Pharmacist: 163
  • Professors: 58
  • Scientists: 98
  • Wizards: 56

Civil Servants

  • Adventurers: 125
  • Bankers: 190
  • Civil Clerks: 311
  • Civic Iudex: 150
  • Consultants: 83
  • Exorcist: 334
  • Fixers: 159
  • Kami Clerk: 263
  • Landlords: 239
  • Lawyers: 170
  • Legend Keepers: 225
  • Militia Officers: 1004
  • Monks, Monastic: 384
  • Monks, Civic: 421
  • Historian, Oral: 303
  • Historian, Textual: 151
  • Policemen, Sheriffs, etc.: 296
  • Priests: 502
  • Rangers: 178
  • Rat Catchers: 202
  • Scholars: 207
  • Spiritualist: 241
  • Slayers: 73
  • Storytellers: 493
  • Military Officers: 522

Cottage Industries

  • Brewers: 421
  • Comfort Services: 544
  • Enchanters: 148
  • Herbalists: 142
  • Jaminators: 395
  • Needleworkers: 408
  • Potters: 210
  • Preserve Makers: 362
  • Quilters: 194
  • Seamsters: 725
  • Spinners: 384
  • Tinker: 143
  • Weaver: 326

Artists

  • Actors: 136
  • Architects: 51
  • Bards: 194
  • Costumers: 80
  • Dancers: 155
  • Drafters: 82
  • Engravers: 105
  • Fine Furniture Carpenters: 64
  • Glaziers: 142
  • Inlayers: 130
  • Musicians: 395
  • Painters, Art: 68
  • Playwrights: 140
  • Sculptors, Art: 118
  • Wood Carvers: 450
  • Writers: 502

Produce Industries

  • Butter Churners: 483
  • Canners: 421
  • Cheesmakers: 466
  • Ice Merchants: 59
  • Millers: 290
  • Picklers: 229
  • Smokers: 159
  • Stockmakers: 143
  • Tobacconists: 207
  • Tallowmakers: 284

50078 of I Devo Mudâ's population work within a Foundational Occupation.

75342 of I Devo Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 5225 (4%) are noncontributers.

Points of Interest

POI

History

A local has came up with a wonderful new idea (15305 % 6)+1 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.

In time immemorial, reportedly some time during the late 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath I Devo Mudâ, swallowing large sections of the community. I Devo Mudâ lost 101 people, 227 livestock, and 81 buildings in the disaster. This disaster is often refereed to as The Doom Swallowing.

History